Realm

v0

gno.land/r/moul/x/daily/life/v0

Render

Conway's Game of Life

A classic cellular automaton, ported to Gno — board state lives on-chain.

Generation: 0 | Population: 5 | Board: 20×15

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|.O..................|
|..O.................|
|OOO.................|
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Transactions

CallEffect
Step()Advance one generation
MultiStep(n)Advance n generations (max 100)
SetCell(x, y, alive)Flip a single cell
Reset(w, h)Clear and resize (max 50×40)
LoadPreset(name)glider · blinker · toad · beacon · block · pulsar

Rules

  1. A live cell with 2 or 3 live neighbours survives.
  2. A dead cell with exactly 3 live neighbours becomes alive.
  3. All other cells die or remain dead.

Transactions

HashBlockTimeMsgCallerStatus
42F4008177…6E38705B115,44623d agoEnablePkg—ok
87A2A28F30…63728A4226,36427d agoAddPackage—ok
76C0674AD8…01E9B29826,08127d agoAddPackage—ok

Calls, deploys, and child packages in indexed history.

Call function

Source (qfile)