Realm

barricade

gno.land/r/samcrew/barricade

Render

BARRICADE

Hold the Paris barricade against the machines

A browser-native defence game in a French civic setting: hold the cobblestone barricade as waves of machines advance down three lanes. Play instantly with no wallet — a wide battlefield on desktop, a portrait front line on phones.

How to play

  • Left and right arrows, 1, 2 and 3, or a tap on a lane change lanes; you fire automatically.
  • S shoves the nearest machine in your lane, R rallies, P pauses.
  • M or the Molotov button aims a molotov: arrows choose lane and range and Enter throws, or tap the target.
  • Between waves, spend scrap on repairs, turrets or the crowd.

Scores

Everyone gets the same daily seed; practice runs do not count. When certification is on, the Memba backend replays a daily run before it can reach the on-chain arcade board. This realm stores no scores.

Play BARRICADE in Memba

Transactions

HashBlockTimeMsgCallerStatus
0F0BB256AE…4E4DE871292,62216d agoEnablePkg—ok
9CFEF5FCC0…7B24D188292,62116d agoAddPackage—ok

Calls, deploys, and child packages in indexed history.

Call function

Calls stay disabled until vm/qfuncs lists this package. Delve only submits functions the chain publishes for gno.land/r/samcrew/barricade.

Source (qfile)

gnodelve · Mainnet